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Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11
Practical Rendering and Computation with Direct3D 11
  • Forfattere: Jason Zink , Matt Pettineo , Jack Hoxley
  • Format: Pocket
  • Antall sider: 648
  • Språk: Engelsk
  • Forlag/Utgiver: SD Books
  • EAN: 9780367659257
  • Utgivelsesår: 2020
  • Bidragsyter: Zink, Jason; Pettineo, Matt; Hoxley, Jack
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Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11.





The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includ