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Collision Detection in Interactive 3D Environments

Innbundet
Engelsk
Collision Detection in Interactive 3D Environments
Collision Detection in Interactive 3D Environments
  • Forfatter: Gino van den Bergen
  • Format: Innbundet
  • Antall sider: 277
  • Språk: Engelsk
  • Forlag/Utgiver: SD Books
  • EAN: 9781558608016
  • Utgivelsesår: 2003
  • Bidragsyter: van den Bergen, Gino
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The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the field or otherwise, quickly discover that the attempt to build a fast, accurate, and robust collision detection system takes them down a long path fraught with perils and pitfalls unlike most they have ever encountered. Without in-depth knowledge and understanding of the issues associated with engineering a collision detection system, the end of that path is an abyss that has swallowed many a good programmer!

Gino van den Bergen''s new book is the story of his successful journey down that path. The outcome is his well-known collision detection system, the SOftware Library for Interference Detection (SOLID). Along the